![]() Perhaps you're at the log cabin in the woods or the secret military base, and weapons range from your standard SMGs and shotguns to a cricket bat (a wonderful nod to "Shaun of the Dead") or an absurd mini-gun that's four times the size of Bruce. In Free Play, you're let loose in one of the six levels, each boasting a different zombie movie stereotype. There are three game modes in Burn Zombie Burn: Free Play, Time Attack and Defend Daisy. Thankfully, the title's arcade nature makes it easy to just pick up and play. It sounds reasonably complicated for an arcade shooter, and it is. The key to success is mastering the balance between getting good items and keeping your multiplier high enough to earn points but without making things too dangerous. It quickly becomes apparent that in order to get a decent score in the game, you'll need to keep many zombies on fire at all times. ![]() If you're playing the game mode where escorting another person is your goal, you'll gain health pickups for her as well. However, these zombies tend to drop items that make you a better zombie killer, like upgrades to your explosives and increased running speed. Burning zombies, on the other hand, are no longer afraid of fire, run faster and are significantly more dangerous (I think it's a fairly safe assumption that anything on fire becomes more dangerous). Secondly, they drop items that are directly relevant to your immediate needs, like health pickups and ammunition for your weapons. ![]() Normal zombies are afraid of fire and will be extremely hesitant to attack if you're holding out your torch. You see, burning zombies and normal zombies are completely different entities in how they react to you and what kind of items they drop. The risk and reward stem from how zombies react to fire. This would result in a loss of the multiplier and a dead zombie without any point gain. Killing a flaming zombie decreases the multiplier, but leaving a zombie on fire for too long results in it turning to ash and eventually scattering into the winds. Each zombie on fire increases your multiplier by one. By holding the R2 button, you switch your weapon for a torch (if you've found the upgrade, this will be a flamethrower) and start setting zombies ablaze. Your multiplier is determined by how many zombies are currently on fire. While most shooters are content to increase your multiplier if you get a large sum of kills in a few seconds or increase your multiplier the longer you stay alive, Burn Zombie Burn uses a surprisingly strategic system. Your progression involves complete and utter mastery of killing zombies and maximizing your score per zombie kill. It plays as a top-down shooter, where you'll be running, strafing, dropping bombs and shooting zombies all in the name of points. Playing as Bruce, you'll be tackling an endless swarm of zombies over the game's six levels. On top of that, Burn Zombie Burn is a polished and well-executed game that has plenty of content, and it's also a lot of fun to play.īurn Zombie Burn puts you in the role of Bruce, a man who would be the offspring of Bruce Campbell and Elvis. The right thumbstick is almost never used, and the game handles zombies in such a delightfully different way that it ends up seeming fresh. At first glance, Burn Zombie Burn appears to combine two things that we've seen far too much of lately: zombies and twin stick shooters.
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